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These items can be used to cause damage to monsters, or other players in multiplayer PVP.
Tiering in Avali weapons is shown plainly, with the number being the tier of the weapon. Some weapons, like the Dire Shard, have special modifiers to their tier (Ex.: VB-XLA2 Dire Shard, for the tier 6 weapon crafted at the Accelerator Table)
All guns of the same type (Ex., AM1 Firelance and AM5 Firelance) have the same graphics.
All guns are crafted at the Avali Weapon Workbench. Data Chits have been removed and Gun upgrades are not currently present in game.
This 2-handed weapon fires like a sniper rifle. The Firelance's primary fire is a single, high-damage round in a straight line. The Firelance also has a Grenade Launcher secondary fire.
Primary fire uses 45.9 Energy per shot, Seconday fire uses 50 Energy per gernade.
Values are per shot. Damage is primary fire. Damage2 is secondary fire.
18 Iron Bar, 250 Pixels
18 Tungsten Bar, 250 Pixels
|FM3||17||30.6||0.6||18||18 Titanium Bar, 250 Pixels|
|FM4||21.3||38.3||0.6||22.5||18 Durasteel Bar, 250 Pixels|
|FM5||25.5||45.9||0.6||27||16 Refined Aegisalt|
|FM6||29.8||53.6||0.6||31.5||16 Refined Aegisalt, 16 Solarium Star|
This is the Avali's assault rifle. Held in 2 hands, it fires a stream of bullets at the mouse position. The secondary fire is a flashlight toggle.
Primary fire uses 5 Energy per shot.
Currently Unavailable: Using 250 Pixels and an Avali Data Chit, any AR# can be upgraded to fire different rounds. The AR#-HE fires rounds that explode on impact, while the AR#-R fires rounds that can rebound twice off walls.
Values are per shot. Damage is primary fire.
|AR1||10.5||1.7||6.3||12 Iron Bar, 200 Pixels|
|15.8||2.5||6.3||12 Tungsten Bar, 200 Pixels|
|AR3||21||3.4||6.3||12 Titanium Bar, 200 Pixels|
|AR4||26.3||4.2||6.3||12 Durasteel Bar, 200 Pixels|
|AR5||31.5||5||6.3||12 Refined Aegisalt|
|AR6||36.8||5.9||6.3||16 Refined Aegisalt, 16 Solarium Star|
This is a 2-handed a mini-gun. The rounds fire rapidly, but individually do little damage. Primary fire is a stream of bullets. Secondary fire is a short range blast/burst.
Primary fire uses 0.9 Energy per shot. Secondary fire uses 50 Energy per blast.
|MG1||6||0.5||13.3||10||16 Iron Bar, 150 Pixels|
|MG2||9||0.7||13.3||15||16 Tungsten Bar, 150 Pixels|
|MG3||12||0.9||13.3||20||16 Titanium Bar, 150 Pixels|
|MG4||15||1.1||13.3||25||16 Durasteel Bar, 150 Pixels|
|MG5||18||1.3||13.3||30||16 Refined Aegisalt|
|MG6||21||1.5||13.3||35||16 Refined Aegisalt, 16 Solarium Star|
The Avali's pistol. Fires automatically.
A shotgun most useful in close quarters.
Unlike the guns, each melee weapon has a different graphic for each tier.
- HH# Frost (Dagger)
- P-# Hail (Throwing spear)
- SK# Glacier (Hammer)
- VB-XL# Dire Shard (Broadsword)
- VB# Shard (Shortsword)
- VL# Icicle (Spear)